,产出量提升20%,特别适宜的作物提升40%→渎田悉徙、赤垆、黄唐土、斥埴土:
c)土地倍率:(对酿造系统也有效)
?普通田→2倍田:需5瓶聚灵水,每瓶对应0.2倍率提升;
?2倍田→4倍田:25,0.08;
?4倍田→8倍田:125,0.032;
?8倍田→16倍田:625,0.0128;
?16倍田→32倍田:3125,0.00512;
?32倍田→64倍田:15625,0.002048;
?64倍田→128倍田:78125,0.0008192;
?128倍田→256倍田:390625,0.00032768;
?256倍→512倍:1953125,0.000131072;
?品质升级:多次使用肥料(含肥力作物)的,低值效果只继承70%
2)耕种系统:犁地→播种→灌溉、除草→收获:
i.犁地→赋予随机(农学等级*5)-100的休整值,重复犁地只增不减,不同作物播种要求的最低土地休整值不同:单个手动调整可直接上100
ii.播种值下限=100/log(18)播种技能等级,可手动单个调整
iii.灌溉:不同作物需要/能忍受的灌溉值不同,偏差8以内生长速度下降幅度约等于偏差%,其后开始加速,偏差12时下降20%,14→30,15→40,16→55,17→70,偏差=17.70时,下降幅度=100%
部分基础设定及公式(8/10)